

Putting those checkmarks to indicate something is possible or could be eliminated, that’s involve some language reading skills. Using by many puzzle enthusiasts and available in magazines dedicated to the subject. The logical combination table serves as a smarter-dumb search device. You are actually writing down something to eliminate some obviousĭumb choices. The puzzle book producer helps with giving you a table of all combinations so that you can pretend However, our hand and brain are usually too lazy to do this type of dumb search. If the answer produces no contradiction, we know we have the If we are dumb enough to try, we can exhaustively listĪll possible answers and go back to the list of constraints to test if any one of the answer After a few rough analysis, weĬan see the puzzles are a search problem. Through the process of elimination and theĭeductive reasoning, we would come to a possible answer.Īfter you solve a few puzzles, the natural tendency of a computer scientist is, “why don’t weĪutomated to solve these puzzles?” Of course, your computer scientist’s inclination is always right. We need to resort to use some external recordingĭevices to help us organized the “vast” information. Hold such a large logical space in our head, 6 x 5 x 7 = 210

Logical jumps in large recipe, like 6 houses, 5 couples and 7 kinds of tea. Butĭoes it really improve our brain function, or this simply shows our brain is incapable to handle Of course, we are having fun for doing that too. Logical enough to solve these logic puzzles. We thought that would improve our brain power after proving that we are We are all very interest to read and try our brains to solveġ or 2 of these puzzles. invalido(dog,cat).Īnd my algorithm of search camino(Nodo,Nodo,).Logic Puzzle is a very funny thing. % Here I need any order but in list 3Īnd my restrictions are. I have 3 places, the result of the "ordered" list should be in place 3, something like this: R = (previously there are all the changes you made to get to this). I am a beginner in programming with prolog, I had a question.įrom the block world in Bratko's book, I need to arrange the "blocks" DOG CAT RAT, I just can't put CAT with/over RAT or vice versa, and DOG with/over CAT, or vice versa, and I can only pass block by block, one by one. I don't care about the order of list 3, , ], I care about the transition of animals between each list, so that they don't fight when I leave them alone. an example of what I'm looking for is the following. I took Bratko's world of blocks, since each block I can interpret as 1 animal, and the 3 lists that the original problem raises I can see as, , ], it would only be necessary to add the rules that animals should not be together and that the goal ends in the third list. I can only take 1 animal at a time, but I can't leave the dog with the cat or the cat with the hamster alone because they would literally eat each other, I am looking for Prolog to find my result of valid transitions to get to my new house with my 3 animals. I will go on a trip and take my pets, I have 3 animals (dog, cat, rat), but they don't get along very well.
